Testing (fake) animated clouds shader & 3d skydome.. actually looks quite nice already! (original shader is from some dx11 c++ tutorials)
Info v1.0:
– Scrolling seamless cloud texture + perlin texture (shader)
– Skydome 3D mesh (UV mapping is bit broken, its mirrored on the other sides..cannot see in the demo)
– Adjustable cloud speed, scale, brightness
– Ideas: Make the cloud texture support transparency? and make it bigger/better? (now its 256×256..), same for the perlin texture
Info v2.0:
– New skydome mesh
– Adjusted speed, scaling..
– Enabled fog (so that you cannot see the clouds “falling” to the horizon..)
– Added terrain & fps controller to look around
Webplayer:
http://unitycoder.com/upload/demos/AnimatedCloudsSkyDomeFake1/ (v1.0)
http://unitycoder.com/upload/demos/AnimatedCloudsSkyDomeFake2/ (v2.0)
Instant Purchase: *New! (download link will arrive directly to your email account)
3Eur
Download source:
coming later.. (Or if you want it for another price, make some donation & email/message me for the source : )
—
Version 2.0
—
Just by editing the cloud texture, you can get some interesting variations/effects: